1. Videojuegos
  2. Noticias
  3. SimCity
  4. SimCity se actualiza el 22 de abril

SimCity se actualiza el 22 de abril

El próximo lunes llegará la versión 2.0 del juego.
· · PC 

Electronic Arts y Maxis han anunciado una importante actualización para SimCity que estará disponible el próximo lunes, 22 de abril, y situará al juego en la versión 2.0.

La actualización corregirá múltiples errores detectados, se espera que mejore la estabilidad de la conexión -obligatoria- a los servidores.

Entre los nuevos contenidos estará la casa del alcalde (Mayors Mansion), que permitirá a los alcaldes ir "en coches lujosos al trabajo o coger el helicóptero, una limusina o un coche deportivo", siempre que esos módulos estén presentes.

También se incluirá una opción en la interfaz para adaptarla a daltónicos y otras mejoras destinadas a optimizar el funcionamiento general del juego.

Se venderá solo en Origin.

Juegos Relacionados:

Lanzamiento: 8/3/2013 · Género: Estrategia
Todos los juegos de Sim City

Asterun · 20/04/2013 12:41
Se esperaba

idky · 20/04/2013 12:47
soy daltonico y no tengo ningun problemma con la interfaz.... me pregunto como seran los cambios...

Bubeh · 20/04/2013 13:24
la mansion del alcalde esta ya no?

Aamabu8 · 20/04/2013 13:37
hasta q no llegue la version 1992357349572.0 creo q este juego no va a estar decente en relacion a su precio...

Alvargon · 20/04/2013 20:28
Podrian haber puesto la lista de cambios en vez de haberse centrado en la chorrada de la casa del alcalde.

%u2022 Mayors Mansion: Mayors will now drive their fancy cars to work. Mayors will take their helicopter, limo, or sports car if the modules are present.
%u2022 HUD: Now color-corrects when in a colorblind mode.
%u2022 Data map: Data maps show the filtered color when a color filter is enabled (unless in a colorblind mode)

Fixes and Updates

%u2022 Cities not Processing: Mitigates some of the issues that were causing cities not to process. We are continuing to work on and improve this issue.
%u2022 Region Filters: Now sorts regions with available cities to the top
%u2022 Invitations: Invitations to join a region should be sent and received more quickly.
%u2022 Tourism: Fixes for unexplained fluctuation of tourists. Tourists more smartly counted on transit.
- Cruise ships are now more effective at bringing medium and high wealth tourists in coastal cities.
- New tourists will now decide to come into a city once leaving tourists reach train stations, bus depots, or cruise ship docs instead of waiting for those tourists to go out to the region first.
- This change will reduce the downtime of tourist buildings.
%u2022 Casinos: Casinos tuned so that Gambling will be a more profitable specialty. Players can bulldoze and replace existing casinos to see effects of tuning.
- The larger casinos now invite more tourists into the city which helps keep them full.
- Note that existing casinos will need to be replaced to take advantage of this change.
%u2022 More Casinos: Raised module limit on Sci-Fi and Sleek Casinos to 6 modules.
%u2022 Region Play: Cash gifts can now be received in a bankrupt city.
%u2022 Education: Fixed school buses getting stuck at the high school. Existing Schools will fix themselves.
%u2022 Education: Fixed school buses picking up students at neighboring cities that didn%u2019t have school bus stops.
%u2022 Education: Fix to more accurately track regional student population.
%u2022 Education: Fix where kids leaving the school bus stop would teleport to the nearest pedestrian path instead of walking directly into the school.
%u2022 Education: University wings now give the proper bonus.
%u2022 Recycling: Fix for the Recycling Center where it would sometimes stop working, recycling services will visit other cities.
%u2022 Air pollution: Fixed issue where air pollution would appear to come from nowhere. Fix issues where your regional air pollution would be reflected back into your box for a double penalty.
%u2022 Fire Service: Fire Trucks don%u2019t clump, dispatch to fires more efficiently.
%u2022 Water: Water pumps are now capable of pumping water from rivers at a larger radius so they can take better advantage of the water table in a city.
%u2022 Disasters: Cooldown for random disasters: Some players were getting hit too frequently with random disasters, this introduces a cooldown where no random disasters will occur.
%u2022 Trade: Fix for trade ports that suddenly stop shipping.
%u2022 Transit: Street Cars and Buses go to high volume stops first.
%u2022 Transit: A city with residents and public transit will now provide the accurate amount of workers and shoppers to its neighbors.
%u2022 Transit: A transit vehicle stuck in a pick-up or drop off loop will now go back to a garage instead of trying to pick up more people.
- Transit vehicles should recover automatically after the update. If players want to force the recovery, turn off the stops that are having looping issues, wait a few game hours, then turn them back on.
%u2022 Transit: Neighbors buses will now come in lower numbers into the city and do a better job at picking up local passengers first.
%u2022 Residential Tuning: Residential-only cities have failure state.
- Buildings are prevented from going up in density when they don%u2019t have power or water.
- The amount of happiness gained from low taxes, police, fire, and health outreach has been lowered.
- Fixed some cases where buildings would not go abandoned when they should have.
- Higher density residential buildings are no longer blocked from going abandoned due to not having enough money.
- Happiness from low taxes does not double up every time it is given.
- Losing happiness due to not having a job is more impactful.
%u2022 Budgets: Fixed bug that prevented systems like fire, abandonment, garbage, and sewage from turning on when they were supposed to.
%u2022 Audio: Fixes issue where audio will stop working after creating a large city or where phantom audio sounds play in a city.
%u2022 Demolish: Fixes issue that occurred when players demolished buildings that had service vehicles, delivery vehicles, or agents out in the city or region. Previously, the agents would be in a state of limbo and would not recover when new buildings of that type were placed. This will no longer happen.

Nowcry · 20/04/2013 23:43
Yo sigo esperando que aumenten el tamaño de las ciudades xq sinceramente en no mas de 4 horas las llenos y con bastantes rascacielos.

JorgeXile · 21/04/2013 12:31
Primero deberian de mejorar el sistema de partidas ! Y q salgas primero las partidas donde haya hueco para poder juegar ! Tbm un buscador con el nombre de la region y en que servidor esta !
Mas tamaño en las ciudades xq me parece minimo ! Mas edificios estilos una dificultad mayor ! Poder hacer puentes ! Manipular el terreno !
No se pero faltan muchas cosas y espero q las añadan

Flecha subir