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| #151 Enviado: 22:02 31/01/2013 Editado: 22:04 31/01/2013 (1 vez) |

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| #153 Enviado: 22:41 31/01/2013 Editado: 22:54 31/01/2013 (5 veces) |
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| #163 Enviado: 17:53 18/03/2013 Editado: 18:00 18/03/2013 (2 veces) |
| Shigesato Itoi Posts Things Before MOTHER 2′s Re-release MOTHER 2 is set to be released on the Japanese Wii U Virtual Console in about 24 hours from the time of this post. In preparation, Shigesato Itoi has posted a video and began posting an interview between him and Satoru Iwata. First is the video! Here’s a rushed translation of what he’s saying:
![]() On top of that, a multi-part interview between Itoi and Iwata has begun to be posted online here. Only the first part is up right now, and it in it the main point of interest is something I’ve touched on a few times in the past. Basically, MOTHER 2 was taking too long to develop and was getting close to cancellation. Satoru Iwata showed up to fix things and said, “Hey, as things are now it’ll take us two years to finish this game. But if we restart from scratch I can get it done in 6 months.” And that was how Itoi and Iwata met. I don’t have time to translate the article, but that’s essentially the gist of what the first part of the interview is about. Tomorrow I hope to dive into the Japanese Wii U version of MOTHER 2. If there are any content changes I’ll of course post them ASAP. For reference, if there ARE any content changes in MOTHER 2, I’m only expecting two changes, as outlined here. Of course, since this is the Japanese release, it’s anyone’s guess as to what’s been done to it, if anything. Anyway, I’ll keep updating with stuff as stuff happens! |
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| #164 Enviado: 23:22 18/03/2013 |
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