| #121 Enviado: 13:31 05/02/2012 |

Lugar: Madrid · 6001 mensajes · Colección
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| #122 Enviado: 14:00 05/02/2012 |
| Por cierto, seguimos sin conocer al 12º personaje. En esta entrega se han cargado las casillas DK, así que es bastante probable que sea él. |
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| #123 Enviado: 15:21 05/02/2012 Editado: 15:22 05/02/2012 (1 vez) |
| Además del clásico modo Fiesta, en el que elegir un mapeado (de los 7 disponibles), los personajes (un total de 12: Mario, Luigi, Peach, Daisy, Yoshi, Birdo, Koopa, Shy Guy, Wario, Waluigi y dos ocultos que, aunque no podemos desvelar, os aseguro que os sorprenderán al no habérseles sacada demasiado partido hasta ahora a pesar de su atractivo) y ponernos a jugar sin más pretensiones que divertirnos, habrá muchas más formas de pasar el rato con Mario Party 9. |

![]() | Lugar: Madrid · 2014 mensajes · Colección
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| #124 Enviado: 15:49 05/02/2012 |
Lugar: Madrid · 6001 mensajes · Colección
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| #125 Enviado: 15:59 05/02/2012 |
| Además del clásico modo Fiesta, en el que elegir un mapeado (de los 7 disponibles), los personajes (un total de 12: Mario, Luigi, Peach, Daisy, Yoshi, Birdo, Koopa, Shy Guy, Wario, Waluigi y dos ocultos que, aunque no podemos desvelar, os aseguro que os sorprenderán al no habérseles sacada demasiado partido hasta ahora a pesar de su atractivo) y ponernos a jugar sin más pretensiones que divertirnos, habrá muchas más formas de pasar el rato con Mario Party 9. |

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| #126 Enviado: 16:10 05/02/2012 |
Lugar: Madrid · 6001 mensajes · Colección
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| #127 Enviado: 16:25 05/02/2012 |
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| #128 Enviado: 16:30 05/02/2012 |
Lugar: Madrid · 6001 mensajes · Colección
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| #129 Enviado: 16:48 05/02/2012 |
![]() | Lugar: A Coruña · 4190 mensajes · Colección
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| #130 Enviado: 19:45 11/02/2012 |
| Scans and Review from N-Zone Our second review of Mario Party is in! We are again treated to another review from a magazine, this time completely in German. However, the review score is blurred out and three pages are missing, therefore we will have to wait until the magazine hits stands before the score and additional information is revealed. With that said, let’s check out what we were able to translate out of the review. Secreto: (Pincha para leerlo) New bits of information: Minimal loading times, you won’t notice them. Luck minigames are gone, you might find one or two. Unlockable ”Zodiacs” that resemble Nintendo characters and fireworks. On minigames: Gegen den Pfeil – An arrow is shown and you need to tilt the remote in the opposite direction. The tester would have liked to push buttons instead. Wegelagerei - Single player needs to carry three blocks to the other side. The team tries to stop Single, by pushing boulders down. Said to be much fun – when playing with friends, of course. Steinblockschlag – We have seen this kind of game in older Mario Parties, right? Avoid the blocks that come falling down from above. Wettlauf ins All - The screenshot says it all, there’s a cursor. Button mashing when the cursor is at the area of the buttons, waggling during the last part. Fiesband – Everyone starts at random places inside a maze. Which is filled with conveyor belts. With this obstacles, you need to find your way to the center of the maze. Grafitti Geballer – The screen explains it all. The one who has more paint of his or her colour at the wall wins. Older Mario Party Comparison Old problems in the series: CPU-Turns can’t be skipped Screen was 4:3, a 16:9 TV had black… ehrm… “things” in the way. Buying items at shops slows the game down. The lenth of a game varies. It could be 30 minutes or three hours long. You know too soon who’ll win, because of the stars the players own. Coins are useless and only there to trade them for stars. Could remove MP9 those problems? All players are inside the same car – whatever happens, it happens to everyone. The tempo has been nested. 16:9 in all modes, unlike MP8. You’ll receive items without time being lost. One game lasts about 45 minutes and rules can’t be changed. The mini stars you collect are the only currency in the game, which makes the game more exciting. Pros: Exciting Faster Fun minigames 16:9 AI controlled players are optional Cons: Unlockables are boring and useless Playing this game alone is boring Music sounds like you’re on a funfair |
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| #132 Enviado: 03:24 14/02/2012 |
| Old problems in the series: CPU-Turns can’t be skipped Screen was 4:3, a 16:9 TV had black… ehrm… “things” in the way. Buying items at shops slows the game down. The lenth of a game varies. It could be 30 minutes or three hours long. You know too soon who’ll win, because of the stars the players own. Coins are useless and only there to trade them for stars. |


| #133 Enviado: 05:14 14/02/2012 |
| Old problems in the series: CPU-Turns can’t be skipped Screen was 4:3, a 16:9 TV had black… ehrm… “things” in the way. Buying items at shops slows the game down. The lenth of a game varies. It could be 30 minutes or three hours long. You know too soon who’ll win, because of the stars the players own. Coins are useless and only there to trade them for stars. |


| #134 Enviado: 13:19 14/02/2012 |
| Para Thomas Light: |
| Teniendo en cuenta que lo de que sea un guia no esta confirmado y que la seleccion de personajes ultimamente tiende a ser la peor de todas las opciones posibles, yo me pongo en el peor de los casos. |
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