Martes 15: -Evento de Miyamoto: 04.00 (NO DIRECTO) -Conferencia Konami: 22.00
*El martes se abren las puertas del Convention Center, con lo que tendremos las conferencias de ese dia mezcladas con las primeras impresiones que nos vayan llegando de todo lo que se vera en la feria.
Organización del E3
¿En qué está trabajando Microsoft?
Microsoft tiene varios estudios First Party y trabaja con otros grupos de desarrollo Third Parties. Estos son los diferentes estudios, sus últimos trabajos y en qué podrían estar trabajando:
* 343 Industries: El nuevo estudio de Halo. Ya ha producido Halo Waypoint y sabemos que están trabajando en algo. [Posibilidad de anuncio: 75%]
* BigPark: El grupo encargado del desarrollo de Joy Ride, la respuesta gratuita de Microsoft a Modnation Racers de Sony. [Posibilidad de anuncio: 50%]
* Firebird Studios: Estudio que se encarga de apoyar a otros estudios, así mismo, trabaja en un título sin anunciar [Posibilidad de anuncio: 50%]
* Spawnpoint Studios: Trabaja en un título sin anunciar para Natal. [Posibilidad de anuncio: 90%]
* Lionhead Studios: Estudio liderado por Peter Molyneux, creador de sagas como Fable, Black & White o The Movies. Trabajan en Fable III, Milo (Natal) y quizá algo más [Posibilidad de anuncio: 100%]
* Rare Ltd.: Banjo, Conker, Perfect Dark, Viva Piñata, Kameo... son sagas estrella de este estudio británico. Su último trabajo ha sido Banjo: Baches y Cachivaches. Trabajan actualmente en Natal y en los Avatares. Se rumorea que trabajan en un Killer Instinct y un "Natal Sports" [Posibilidad de anuncio: 90%]
* Turn 10 Studios: Forza Motorsport es su saga estrella. ¿Podrían estar trabajando en Project Gotham Racing 5? [Posibilidad de anuncio: 50%]
* Xbox Live Productions: Estudio dedicado única y exclusivamente a Xbox Live. [Posibilidad de anuncio: 50%]
* Wingnut Interactive: El estudio creado para Peter Jackson y la creación de juegos cinematográficos. [Posibilidad de anuncio: 10%]
* Artoon: Estudio que desarrolló Blinx y Blue Dragon (De Mistwalker) para MGS. [Posibilidad de anuncio: 10%]
* Bungie: Halo Reach es el nombre [Posibilidad de anuncio: CONFIRMADO]
* Epic Games: Gears Of War 3 y BulletStorm son sus apuestas. Se rumorea Shadow Complex 2. [Posibilidad de anuncio: CONFIRMADO]
* feelplus Inc.: Ninety Nine Nights 2 [Posibilidad de anuncio: CONFIRMADO]
* Gastronaut Studios: Gel: Set & Match, Small Arms son sus dos desarrollos más conocidos [Posibilidad de anuncio: 10%]
* Mistwalker: Blue Dragon, Lost Odyssey. Ahora mismo parece estar trabajando exclusivamente para Wii con The Last Story [Posibilidad de anuncio: 30%]
* NinjaBee: A Kingdom for Keflings, Cloning Clyde, Dash of Destruction son sus títulos para Xbox Live. Se acaba de anunciar Ancients of Ooga, estará en el E3[Posibilidad de anuncio: CONFIRMADO]
* Remedy Entertainment: Creadores de la legendaria saga Max Payne y del reciente Alan Wake. Ha confirmado su asistencia para el E3 con el DLC de Alan Wake [Posibilidad de anuncio: CONFIRMADO]
* Ruffian Games: Desarrollando Crackdown 2. [Posibilidad de anuncio: CONFIRMADO]
* Sarbakan: Desarrollaron Lazy Raiders para Xbox Live. [Posibilidad de anuncio: 10%]
* Silicon Knights: Creadores de Eternal Darkness y Too Human. [Posibilidad de anuncio: 10%]
* Ska Studios: The Dishwasher. Dijeron estar desarrollando su continuación [Posibilidad de anuncio: 30%]
* Twisted Pixel: Creadores de dos de los juegos más sobresalientes de Xbox Live 'Splosion Man, The Maw. Están trabajando en algo ahora mismo para la plataforma [Posibilidad de anuncio: 50%]
- ¿Veremos algo en el E3 de Bloody Good Time, el enigmático proyecto a lo "serie B" de Ubisoft para XboxLive?
This is a first-person shooter in which players compete in a "kill-or-be-killed"-style TV program. Cartoonlike characters use frying pans, golf clubs, barbeque forks, machine guns, flamethrowers, knives, and swords to kill other actors on the TV/movie sets. Characters are often guided by the instructions and prompting of a TV/movie director. As the characters run around various sets, they are rewarded with notoriety, fame, and points for creative kills. Brightly-colored bloodstains sometimes appear when characters are hit; small bloodstains occasionally appear on floors and walls. Players are also assisted by environmental traps (e.g., electric currents, fiery gas explosions, and movable floors), which can kill several characters at once. Guards will occasionally zap characters with tasers for failing to observe in-game rules, such as refraining from killing innocent or non-targeted characters.
Plants vs Zombies on 360 rated by Germany’s USK
The German ratings board has rated Plants vs Zombies for Xbox 360.
Granted, we’ve all known about the fun little game hitting XBL for a while now, but the outing by Unterhaltungssoftware Selbstkontrolle just confirms that it’s not too far off. Hopefully.
However, the rating does not mention if this is the rumored retail release or the XBLA release – nor does it offer a date.
We’ll mail PopCap and see what it has to say on the matter.
Maybe it will be nice and not save the information for a Microsoft announcement at E3. Doubtful though.
Rumor – Sonic Free Riders coming, has Natal support
Looks like SEGA has a new Sonic Racer game in the works for Natal, and it’s to be launched via XBL and announced at E3.
According to a source close to Joystiq, the game is called Sonic Free Riders and it allows players to gain weapons by reaching out to the screen and attack other racers with motion movements.
So basically you’ll be pretending to ride around on a flying vehicle and slap the air to knock around opponents.
Sounds like a normal Saturday evening down the pub to us.
Come on E3. Hurry up so we can be done will all this rumor and speculation.
-Joy Ride se convierte en juego para Natal de lanzamiento
Joy Ride becomes Project Natal launch game Friday 4-Jun-2010
Big Park's arcade racer gets reworked, no longer free, CVG reveals.
Microsoft's arcade racer Joy Ride has been reworked as a Natal launch title, CVG can reveal.
According to a senior retail source, the title will be available on Natal from day one later this year - and will no longer be free-to-play.
In development at first party studio BigPark, the avatar-based game was unveiled as a free-to-play Xbox Live Arcade title at last year's E3.
Having initially been due for release in late 2009, the game was reported to be missing in action earlier this week after its listing was wiped from Xbox.com.
Microsoft responded to requests for comment by saying that it planned to "bring BigPark's vision to life in 2010", adding that it had "nothing further to announce at this time".
Our source told us the game had been "completely reworked" for Natal.
"The hope for us is that it will be a boxed release - we're still in the dark on that one - but it's definitely for Natal and will definitely be here for launch," our source said.
"We've been told it will no longer be free to play, but that it's been completely reworked into a bigger, richer game than before.
"They're putting the final touches to it now. The biggest thing for us is that it just works with Natal's racing controls. We're reliably informed it's very intuitive."
It's due to be unveiled on Sunday, June 13 at E3 2010 - the date of Microsoft's special Natal-centric event.
-24 juegos (no conocidos) para 360
"...But more importantly we have also been invited to see 24 yet to be released games behind closed doors, these things are so secret that I can’t even hint at what games we are seeing but I can say I am stupidly excited about 7 of them and am looking forward to virtually all the others."
-Ancients of Ooga, lo nuevo de Ninjabee, llega el 16 de Junio a 800 MP.
-Southspeak Interactive Corporation llevará Two Worlds y Nail´d al E3
Two Worlds está siendo desarrollado por Topware para Xbox360, PS3 y PC y es la continuación del juego de rol de Reality Pump de 2007.
Nail´d está siendo realizado por Techland/ Deep Silver (filial de juegos de Koch Media) para Xbox360, PS3 y PC y al parecer será un juego de carreras en la naturaleza, con especial atención en la verticalidad de los circuitos
-Blade Kitten llegará en Septiembre a XBLA, PSN y PC de la mano de Atari
"Bounty Hunter Kit Ballard is one of the best in the business. Her tale is one of liberation... Her tail is pink." Atari has announced its intentions to bring Blade Kitten to Xbox Live Arcade, PlayStation Network, and PC this September. Krome Studios is currently working on the videogame adaptation of Steve Stamatiadis' comic book series. The game will serve as a prequel to the comics, showing events three years prior to its start.
-Mañana habrá detalles de Red Faction - Armaggedon
Red Faction 4 details tomorrow
Thursday 3-Jun-2010 11:30 AM New game revealed on GTTV
The next Red Faction game - which looks to be subtitled 'Armageddon' - looks like it will be revealed tomorrow.
The latest episode of GTTV in the States will show off the new game, according to the trailer for its next show.
Pretty much bugger all is known about the new game so far, apart from comments made earlier this year by VP of Core Games, Danny Bilson, who confirmed to CVG that the next Faction will be released this year and said that "it's different from the last one but similar."
He said: "It's sort of a combo of the old one and the new one, so it's... I don't want my marketing guy to be pissed at me for giving away too much, but it goes back underground and it's really cool."
Bilson also claimed that the next instalment is set to have "insane upgrades". We'll be the judge of that, Mr. B.
You can also expect to see a Red Faction TV movie on satellite channel, SyFy this year.
-Imagen del proyecto secreto de Ubisoft (¿Assassin's Creed?)
-Confirmada fecha de lanzamiento para Def Jam Rapstar, el 5 de Noviembre en el Reino Unido.
Def Jam Rapstar release date confirmed
Thursday 3-Jun-2010 1:44 PM Arriving in November, six more tracks revealed
Konami's announced that Def Jam Rampstar will be hitting shelves in the UK on November 5.
DJ Premier and Just Blaze have also been confirmed as the first producers to provide exclusive instrumental beats for Def Jam Rapstar's Freestyle Mode, which allows rappers to put their own rhymes over never before heard tracks by some of today's hottest producers.
-Más información del enigmático "asesino egipcio" del Twitter de UbisoftWorkshop.
The UbiWorkshop Twitter account sprung to life today, delivering this teasing glimpse of an Egyptian assassin from Polish artist Ganz, along with news of a secret project from acclaimed comic book artists Cameron Stewart and Karl Kerschl.
"Oh, and before you ask, this has nothing to do with Assassin's Creed Brotherhood," Tweets UbiWorkshop, in response to the Ganz illustration that appears when you visit the UbiWorkshop.com website. The teasing image was delivered following a brief exchange between UbiWorkshop and comic book artists Cameron Stewart and Karl Kerschl, going back and forth about another top secret project the pair is working on.
The Ganz image Tweet was prefaced with "Until we can tell you more about the secret project @CameronMstewart and @karlkerschl are working on..."
With three talented artists spanning two secret projects, we're thinking that Ubisoft might be furthering their transmedia agenda with a strong comic book push. The striking illustration by Ganz has me hoping for some sort of 'assassins through the ages' art book.
Until these new secret projects become less secret, I'd suggest keeping your eyes on the UbiWorkshop web page for new developments.
Ahora resulta que la imagen del Twitter de Ubisoftworkshop no es de un proyecto basado en un juego.
-'Assassin's Creed 3' image is non-game related
Thursday 3-Jun-2010 5:27 PM Mysterious image concerns "non-game related project"
Ubisoft's commented on a mysterious Ubisoft twitter image that suggested that Assassin's Creed 3 will be set in Egypt.
Apparently the image - which shoes a very Assassin's Creed-esque bloke with a hood standing in front of pyramids - is related to a "non-game related project," according to an Ubisoft spokesperson.
The Assassin's publisher has previously branched off into making toys and even creating its own gaming art gallery. But the question is, if this is art related to a game, then isn't it game-related?
-Beteshda no va a presentar nada nuevo en el E3
Bethesda not bringing an unannounced game to E3 1 hour ago - 10:40 AM on 06.03.2010
I woke up this morning to find a few sites reporting that Bethesda Softworks would be bringing an unannounced surprise to E3. This by way of Japanese gaming magazine Famitsu, who has reportedly hinted that Bethesda would have a "secret" "surprise" for the show, scheduled to take place in Los Angeles later this month. Some have even begun speculating that the next Elder Scrolls would be uncovered.
Here's the thing -- this isn't true. Bethesda has already revealed its E3 hand. Its previously announced games, Fallout: New Vegas, Hunted: The Demon's Forge, and Brink will all be playable. id Software will also be bringing along a hands-off version of its long-awaited first-person shooter, Rage. I know this because Bethesda has already publicly announced it, and at a pre-E3 event, I already had a chance to see this stuff. I look forward to bringing you more details when E3 starts.
Does Bethesda has something else up its sleeve? Has it been hiding something? In short, no. When contacted, Bethesda's Pete Hines was clear: "We%u2019ve announced everything we%u2019re showing and talking about at E3."
¿Harmonix trabajando en un Juego de Baile para Natal?
Harmonix Working On Natal Dance Game?
June 03, 2010 at 11:00 AM
Developer Harmonix is already working on Rock Band 3, but we've heard that there's another project in the pipeline. Recently, word got out that Harmonix plans to use keyboards for Rock Band 3, but we've also heard that the developer has an entirely separate Natal game based entirely around dancing. Whether Harmonix is also working with PlayStation's Move motion controller is unknown. Previously, it's been noted that Harmonix has licensed dance songs that would seem out of place in the Rock Band series, and this new dance title would seem to be the reason why.
-Dead Space Extraction para XBLA
-Saldrá en descarga digital para XBLA y PSN
-Se rumorea el precio de $15 dólares
After rumors of Dead Space making way to XBLA and PSN came into light around the time of PAX East, it seems that they were indeed true.
Electronic Arts Montreal has announced that they are porting form Wii-exclusive,Dead Space Extraction, to PSN and XBLA. No specific release date has been announced, but the title will release later this year. Rumors have suggested a retail price of $14.99 previously, so it could be in that range when it does see release.
-Vanquish se presenta en movimiento
-Nuevo CONTRA para XBLA y PSN: Hardcops por Arc System Works
-Ninety Nine Nights 2 se lanzaré el 29 de Junio en los States
Ninety Nine Nights 2 gets official NA release date
Does the idea of beating up earth’s entire population five times over in the span of five minutes have your money practically leaping out of your wallet and into a nearby cash register? Would you like nothing more than to do so while wearing a impractically tiny chainmail bikini? Well then, you kind of scare us. But don’t worry, because Feelplus and Q Entertainment have your back. Shacknews brings word that Konami’s officially pegged Ninety Nine Nights II with a June 29 release date in North America. Click through the link for celebratory screenshots and video, which depict – what else? – hacking, slashing, and bodycounts that’d make Dynasty Warriors blush. We’ll drop Konami a line and see if we can find out when the game’s dropping in other Western territories.
-Primer Trailer e Imágenes de Deux Ex: Human Evolution
June 17, 2010 Los Angeles, CA Nokia Theatre at LA Live 8 PM E3 Expo
-Konami tendra su propia conferencia
Konmai has launched its 2010 E3 website where viewers will be able to watch an online stream of Konami’s press conference.
The site will also be updated regularly with the” latest in news, content, community-driven Konami character mashups”, daily giveaways”, and more.
Check it out through the link up top there.
So far, games on hand at E3 for the publisher include the following, but there may be more:
* Castlevania: Lords of Shadow (PS3, X360) * Def Jam Rapstar (PS3, Wii, X360) * Metal Gear Solid: Peace Walker (PSP) * N3: Ninety-Nine Nights II (X360) * Rocket Knight (PC, PS3, X360) * Rush’N Attack Ex-Patriot (PS3, X360) * Saw II: The Videogame (PS3, X360) * The Cages: Pro Style Batting Practice (Wii)
All sounds rather interesting, so be sure to watch.
We’ll update the post once we get a time and a date for the presser.
-Portada final de Dead Space 2
Skulls of the Shogun, nuevo juego de estrategia por turnos para XBLA; desarrollado por antiguos trabajadores de EA Los Ángeles.
EALA Vets Form Haunted Temple, Announce XBLA/PC Turn-Based Strategy Game June 4, 2010
A group of development veterans most recently worked at Electronic Arts Los Angeles has formed independent developer Haunted Temple Studios, whose first project is the Advance Wars-inspired Skulls of the Shogun for Xbox Live Arcade and PC.
Comprised of four team members and announced on the game's official site, Haunted Temple was spearheaded by artist Jake Kazdal, who first become known for his work on Space Channel 5 and Rez at Sega's United Game Artists.
Kazdal moved to EA LA, where he contributed to numerous games including Steve Spielberg's stalled LMNO project as well as Command & Conquer 4 -- whose team was told it would be largely laid off after the game's completion.
"I hate to say it but EA LA laying everyone off was the best thing that ever happened to me!" Kazdal said in a 1UP interview. "To be able to cherry pick some of the best developers I had ever worked with to work on my own game was just the most phenomenal thing ever."
The other three members of Haunted Temple are designer and programmer Borut Pfeifer, programmer Ben Vance, and audio developer Sam Bird, all of whom worked on either LMNO, Command & Conquer 4, or both.
Skulls of the Shogun's official site describes the game as "an invigorating cocktail of 1960s-flavored sorcery and strategy," aiming to push the turn-based strategy genre forward by maintaining an elegance in gameplay with evolutions to interface, graphics, and tactical options.
Haunted Temple hopes to complete the game on Xbox Live Arcade and PC within six to nine months, and is considering other platforms, including iPad, in the future.
-Anunciado el anime de Dragon Age
Dragon Age Anime Announced
BioWare's fantasy RPG franchise Dragon Age is to be adapted into an anime feature film, the developer announced today, created with anime distributor FUNimation.
"Anime is a great medium for us to continue the robust Dragon Age story," said Dragon Age franchise executive producer Mark Darrah in the announcement. Over on the FUNimation side of the partnership, CEO Gen Fukunaga promises "We are going to be bringing the classic visual and storytelling techniques found in anime to create a film that will extend the narrative of the world BioWare has created."
Darrah and BioWare creative director Mike Laidlaw will executive-produce the film, as will Fukunaga and FUNimation director of original entertainment Chris Moujaes.
Production was slated to begin in May, while the finished product will be released for "home video" at an unspecified point in 2011. An unnamed Dragon Age title is scheduled for release in the first quarter of 2011 while an unknown something is due on February 1, 2011. The anime's release could well tie into--or be--one of these.
-Nueva Imagen de Fable III
-Lineup de Capcom
Marvel vs. Capcom 3: Fate of Two Worlds Ōkamiden Bionic Commando Rearmed 2 Sengoku BASARA: Samurai Heroes Ghost Trick: Phantom Detective Dead Rising 2
Dead Rising 2: CASE ZERO MotoGP 09/10
-Trailer E3 de F.3.A.R.
-Ubisoft lanza un nuevo teaser, de imagen real, de Driver.
-Rare abre una web con un contador (Se desvela el mismo día que la conferencia de Microsoft)
La web www.banjothreeie.com lleva directamente a la web de Rare.
-LucasArt anuncia su Lineup para el E3
Monkey Island 2: Special Edition (iPhone, PC, PS3, Xbox 360)
Star Wars: The Force Unleashed II (DS, PC, PS3, Wii, Xbox 360)
Star Wars: The Old Republic (PC)
-El Director de Bodycount, Stuart Black, intentará que el juego tenga una modo cooperativo durante toda la campaña.
Black: Bodycount intended to have campaign co-op
Bodycount director Stuart Black has said that he intended to have the shooter’s campaign to have co-op al the way through.
But speaking with D’Toid, he revealed that because of some moments in the game’s story which were “vital” to require the player to be by itself.
“It became really obvious — and it pained me — that there were key moments, two or three key moments,” said Black, “where it was absolutely vital that you were by yourself to feel that sense of isolation.
“And I was really like, ‘Oh no, I can’t believe this!’ and I tried to think, ‘How can I get around this?’ and it was like, story-wise…I can’t. I have to have [those moments] that were too important to drop. So that was a bit of a bastard.”
But despite them problems, the Codemasters shooter still has co-op, which, according to Black, will have missions that are like Spec Ops in Modern Warfare 2. But longer.
Bodycount releases early next year for PlayStation 3 and Xbox 360.
-Captain Blood (Juego revivido que fue cancelado en Xbox)
-Namco Bandai realizará anuncios relativos a Natal en el E3
E3 2010: Namco will have Natal, 3D announcements
Test Drive and Enslaved publisher, Namco Bandai Partners will have Natal, Move and 3D related announcements at E3 next week.
That's according to VP, Olivier Comte, who told CVG that he expects this year's Los Angeles show to be back to its old, gigantic best.
"We cannot talk about it right now," Comte said when asked about Move, Natal and 3D. "There is some embargo on announcements but we will have some announcements to make at E3.
"I really wonder how E3 is going to be this year because we seem to have come back on track," he said. "I wonder if this year it will be E3 like three or four years ago - a very big event. This is how I feel."
Comte added that with the platform holders' motion control devices making big waves, Namco Bandai knows it will be "complicated" to make its own noise at the show.
-Activision revela DJ Hero 2, aunque comenta que su estrategia es la de "hacer menos juegos, pero mejores, para esta franquicia"
Activision Unveils DJ Hero 2
While only hinted at earlier this year, Activision has officially announced the sequel to 2009’s most innovative music game – DJ Hero.
“DJ Hero was the best music game of 2009 and with DJ Hero 2 we’re delivering a new easy to pick-up, challenging-to-master experience that all players can enjoy together,” said David Haddad, Chief Operating Officer of the Guitar Hero franchise. “With new social game modes, the inclusion of full microphone support, all-new levels of creative freedom and an amazing soundtrack, DJ Hero 2 is the ultimate mixer of music and friends.”
As mentioned, features include compatibility with a second turntable, microphone integration, freestyle gameplay, and a slew of new mixes. Social-centric multiplayer modes have also been added, with DJ battles pitting friend against friend on specially designed tracks. Drop-in, drop-out party play allows for more flexibility, and career-inspired Empire Mode will provide you the chance to grow from a green DJ to the head of a major entertainment empire.
“We’re improving upon all the gameplay elements from DJ Hero that gamers loved with the all-new freestyle gameplay and a host of new multiplayer game modes,” said Jamie Jackson, Creative Director, FreeStyleGames. “But we’re not stopping there either as the award-winning soundtrack is getting bigger songs from hotter artists that our talented crew of DJ’s is spinning into hits that fit the gameplay flawlessly.”
Featured artists include Dr. Dre, The Chemical Brothers, Kanye West, Metallica, Lady Gaga, Rihanna and “over 85 others.” Also joining the roster as a playable character is producer Deadmau5.
To celebrate the reveal of DJ Hero 2, fans can download a free mix of Lady Gaga’s “Just Dance” and Deadmau5’s “Ghosts ‘n’ Stuff” from XBL and the PSN Store June 8-14.
DJ Hero 2 will launch this fall via several different retail packages. The Party Bundle will include the game, two turntables, and a microphone. The Turntable bundle will ship with the game and a single deck. Standalone software will also be available to purchase.
In an interview we conducted earlier this year, Activision CEO Bobby Kotick revealed his plans to maintain the budding DJ Hero franchise. Speaking on the merit of committing to an IP for the long-term, Kotick stated “…If you’re going to make a commitment to doing something original, the odds are that you’re not going to get it right the first chance.” He also maintained that “less games, better games,” is Activision's strategy in relation to the DJ Hero brand.
-Joe Danger podría aparecer en otras plataformas
Joe Danger could appear on other formats
Joe Danger developer Hello Games has said that it may consider porting its PlayStation 3 title to other formats, including Xbox 360, but it would have been humanly impossible to get the game out on multiple platforms initially.
"It does run on 360. I shouldn't say that, but it does," Hello MD Sean Murray joked on the Eurogamer.net Podcast today.
"We're just four dudes making the game. It takes everything we've got to just bring it out on one platform. People probably don't understand that, but it's this huge amount of work, and huge amount of money to do that.
"We're kind of free agents after this, so we'll see, and we want to get our game out there. But no, we couldn't have brought it out on lots of different platforms. That would've killed us."
Murray also said the team would continue to support the game with extra features after release, including the option to save and share replays.
"Yes, that's... unannounced, but we don't have any press plans so that's absolutely fine," he said when we prompted him about it. "There's loads of stuff like that that we're adding. We can't wait to get the game out there so people can tell us what they want."
Earlier Murray had said that the team of four guys at Hello came to a point during development where they had to stop adding new things and get the game out of the door.
"We made the game, and then we eventually had to stop. It was literally like, 'We've all run out of money now. We have to stop.' We just, even now, are still continuing to add stuff and to get a patch ready and stuff like that. It's just a labour of love," he explained.
"We just throw in everything that we can, and there's some stuff that didn't make it that we will keep putting in and everything. People have said, 'Have you got DLC plans?' or whatever, and if we were smart we would have maybe kept back some of the game like publishers do, but we just threw everything in."
-Blacklight para XBLA y PSN
-Splatterhouse E3 trailer
-Milo aparecerá en el E3
E3 2010: Milo Will Be in Attendance
Earlier today Lionhead decided to get a little crazy on Twitter and try sarcasm on for size. The group tweeted "No we are not showing ANYTHING at #E3 no #Fable3 no #Milo no-thing, not even an announcement. NOTHING. You got that? We're not even going."
Some people took that at face value and did the Internet equivalent of weeping. It was, of course, sarcastic and Lionhead will indeed be at E3. Things were later cleared up . Hooray!
We already knew that Fable III would be at the show, but this comes as the first confirmation of sorts that Milo will make another appearance. Milo, a game where you interact with a virtual boy via Project Natal, was unveiled at E3 of 2009 but has not been heard from since.
-Max Payne 3 no saldrá durante este año
Max Payne 3 no aparece en la lista de juegos de Take-Two previstos para el resto del año financiero.
"Aunque nunca movemos el lanzamiento de un título a la ligera, nuestro éxito reciente con Red Dead Redemption ilustra la importancia y el beneficio de darle a cada juego el tiempo que necesite para alcanzar su potencial en el mercado", comenta la compañía.
En marzo, Take-Two dijo que Max Payne saldría a finales del cuarto trimestre financiero, es decir, sobre principios de noviembre. Evidentemente, eso ya no será así y por el momento no hay noticias de una nueva fecha de lanzamiento.
-Regreso al futuro y Jurassic Park se convertirán en juegos por episodios
Two of the most popular movie franchises of the 1980s and 90s will be returning to video game consoles and computers thanks to Telltale, as the company has struck a deal with Universal to re-imagine Back to the Future and Jurassic Park.
A story filed by the Associated Press is reporting that Telltale Games is taking on two long-dormant movie franchises and planning on telling new stories within their framework, using the developer's signature episodic adventure game style. Telltale Games CEO Dan Connors, hinted at new scenarios for each series, like a time travel trip to the 1970 in Back to the Future, while Jurassic Park might use new settings to strengthen the rivalry between men and dinosaurs. According to Universal Studios interactive VP Bill Kispert, Telltale's approach to creating games and telling stories made the developer an ideal partner, stating "We were very interested in bringing them into the interactive space, but they're not exactly the kind of properties that lend themselves to the stereotypical shoot-'em-up style of gameplay."
The two games are slated for release this winter for the Mac, PC, PS3, Wii, and Xbox 360. The last time each movie franchise has had a dedicated official video game was in 2003 when Jurassic Park: Operation Genesis released for the PC, PS2, and Xbox, while the last Back to the Future game was in 1993, when Super Back to the Future II came out for the Super Famicom in Japan.
-2K revela su lista de juegos para el E3
2K Games Mafia II Sid Meier's Civilization V Spec Ops: The Line XCOM
2K Sports NBA 2K11 NHL 2K11
2K Play New Carnival Games Nickelodeon Fit
-El nuevo XCOM saldrá en 2011. Portal de Valve, también
2K's XCOM, the "re-imagining" of the classic strategy series as a "mystery-filled first-person shooter," now has a release window: 2011.
Upon its announcement earlier this year, the game--coming to PC and Xbox 360 from BioShock 2 veterans 2K Marin--was not provided with any sort of a release estimate.
That changed today, as publisher 2K Games unveiled the lineup of games it will display at E3 2010, listing XCOM as a 2011 release alongside Spec Ops: The Line.
Portal 2 Delayed to 2011
Valve announced today it is delaying Portal 2 into 2011.
The game was originally scheduled to ship this coming holiday on PC and Xbox 360.
No reason for the delay was given, but a note from the series' in-game research company Aperture Science noted that "even though Portal 2 will arrive slightly later than planned, all life on earth won't instantaneously stop as every molecule in your body explodes at the speed of light, which is what would happen should a rip ever appear in the fabric of Valve Time."
Valve recently announced it canceled its E3 event for Portal 2 that was supposed to take place next week. The company said it has a surprised planned for the night instead.
-Frozenbyte anunciará un nuevo título la semana que viene, en colaboración con Atlus
Frozenbyte Announcing New Title Next Week [E3]
Frozenbyte–developer of the all around excellent puzzle platformer Trine–has been busy behind the scenes, with word arriving that the studio has partnered with publisher Atlus to release a yet to be announced digital distribution title. The game is currently targeted for a 2011 release and more info will be announced next week at E3.
While no platforms were provided in the press release, ‘digital distribution’ all but confirms it will have a PC version and begs the question if PSN or perhaps even XBLA or WiiWare will be involved as well. We’ll have more when the announcement hits sometime during the Expo.
-Primer Trailer de Moond Diver
-Avalanche está preparando un nuevo juego de acción más lineal que Just Cause
But licensed Avalanche title will be 'more controlled' than JC
Just Cause developer Avalanche is busy creating a new licensed action game, the studio has revealed to CVG.
Avalanche boss Christofer Sundberg didn't give too much away in our exclusive new interview, but he revealed that the game would be more "controlled" than JC.
Judging by the studio's last release, we can't bloody wait.
"I can't talk much about our next project but it's definitively within the action genre," he told CVG. "But we have made a move towards the more controlled experience to better convey a strong storyline.
"We'll never leave our big game worlds and spectacular explosive action, though. After working on original IPs for seven years we wanted to try a licence, but there's only been a few that we've felt was 100 per cent right for the studio. This one is perfect!"
Sundberg won the hearts and minds of many a PC gamer last month, when he told CVG that 'always on' DRM was punishing legitimate consumers.
-Shank para XBLA
-Lineup de EA para el E3
Bulletstorm Crysis 2 Dead Space 2 EA Sports Active 2 EA Sports MMA FIFA 11 Harry Potter and the Deathly Hollows Part One Hasbro Family Game Night 3 iPad titles (Boggle, Scrabble, Tetris, Need for Speed: Shift, Mirror’s Edge and Command & Conquer: Red Alert) Madden NFL 11 Medal of Honor Monopoly Streets MySims: SkyHeroes NBA Elite 11 NBA Jam NCAA Football 11 NHL 11 NHL Slapshot RISK: Factions The Sims 3 (consoles and handhelds) The Sims 3: Ambitions Spare Parts Tiger Woods PGA Tour 11
-Según uno de los fundadores de Blitz Games Studios, pronto se revelarán los planes para las 3D de Xbox
3D Xbox plans to be announced 'soon'
Is Microsoft preparing an E3 announcement? Microsoft is preparing to announce plans for 3D Xbox 360 display soon according to Blitz Game Studios co-founder Andrew Oliver.
"Microsoft are going to be making an announcement about it at some point soon," he said at a Westminster eForum event in London today.
In fact, Oliver said that the 360 was already fully equipped for 3D, reaffirming Microsofts claim earlier today that 3D would continue to evolve on their console.
"Our game did come out in 3D on the Xbox 360, so 3D is possible, even through an HDMI 1.2 cable. Ubisoft created Avatar, which includes a mode for 3D on a 3D TV. It is just a case of adding a mode into the options menu, so there's no need for two different products."
Although there's obviously no mention of a date, a prime time to announce direct competition with Sony in this way would be at E3 next week .
-Microsoft asegura que tiene mayores anuncios que Natal
E3 2010: Microsoft: 'bigger announcements than Natal' ahead
MS get the hype machines running even faster Microsoft has said that its readying announcements for E3 that are bigger than last year's Natal reveal.
An email that went out to Xbox.com users said, "With the massive Project Natal announcement at last year's event, you'd think we'd find it hard to top that. Well, think again. This year at E3 we've got even BIGGER announcements to share with you."
It's a classic case of hyping to the point of a system failure, but that's what this is all about, right?
Microsoft obviously have big hopes for Natal, hoping that it will give the 360 a boost in sales and lifespan.
-Microsoft anunciará una exclusiva de Konami en la conferencia del E3
Microsoft to Announce a Konami Exclusive at the E3 Presentation
KonamiWe had no doubt about Microsoft having some tricks up their sleeve for their upcoming E3 presentation. When you have someone with as much expendable cash flow as MS and the dedication they’ve shown to ensure they have a place in the world of video games, anything is possible. It appears that one of those tricks is going to be the reveal of a Konami exclusive.
Details are slim to the point of all we know is that the game is from Konami. Thankfully we only have to wait four days to find out what is. There are a ton of possibilities that have us salivating in anticipation of the E3 presentation. The news comes from the same person who tipped us off to Itagaki’s appearance at E3 back in March, which was just revealed officially a couple days ago. I guess we should be happy that we don’t have to wait 3 months again. We can’t wait to see what game it is.
-Trailer de estreno de XCOM (Creadores de Bioshock)
-Trailer de Comic Jumper XBLA (Splosion Man, The Maw)
ESPECIAL E3 ALL-ACCES DE GAMETRAILERS:
-Nuevo Juego de Itagaki: Devil's Third
-Trailer CG de Star Wars: The Force Unleashed II
-Trailer Scott Pilgrim vs The World
-Gameplay de Dead Space 2
Vídeo no reconocido
-Ingame de Piratas del Caribe: La Armada de los Malditos
-GAME revela el Domingo 13 de Junio como fecha para empezar a reservar Natal
GAME reveals Natal pre-order date Thursday 3-Jun-2010
UK retailer GAME will begin taking pre-orders for Microsoft's motion-sensing camera bar, Natal, from Sunday June 13, according to EG.
The date comes as the site launches a special page dedicated to Natal and its features, ramping up hype before E3 kicks off later this month where all will be revealed.
The pre-order date aligns with Microsoft's planned Natal-specific press conference on the same day in LA - prior to E3 and Nintendo and Sony's press shows - in which MS is expected to confirm the device's final name and release date, along with the launch games.
Gamertarg Xbox live: yonkou/// PSN ID: neocstrife ///// Bahh esta gentusa de 20 minutos no es digna de entrar a Bamdal. A saber cuantas porongas de 5 cm se van a registrar. Nos van a joder la media!!!!
Yo no sé si reventará la conferencia con el material que van a presentar, pero este post ya no admite un video, imagen o noticia más XDDD
A petarlo colegaaa!!! XDDD
Bungie prepara el petal, advertidos quedais. La traca final is incoming XDDD.
Visita La Bodega de la Sirena Negra, un lugar donde poder emborracharse de buena compañía: http://blogs.vandal.net/92803. Helljumper, encuentra tus coordenadas de salto orbital en HALOVERSO: http://blogs.vandal.net/61665/. UN SALUDO CORDIAL DESDE LA ISLA DEL OJO HUNDIDO!!!
Lo que nunca entenderé es por qué Microsoft no pone el evento en directo por streaming para que lo podamos ver desde la consola. Anda que no molaría mogollón verlo tirado en la tele. Hay que reconocer que luego no tardan nada en subir vídeos en HD al bazar para descargar, eso sí.