![]() | Lugar: · 517 mensajes · Colección
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| #16 Enviado: 19:06 28/03/2009 |
![]() | Lugar: Madrid · 6503 mensajes · Colección
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| #17 Enviado: 19:07 28/03/2009 |

![]() | Lugar: Madrid · 6503 mensajes · Colección
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| #19 Enviado: 19:49 28/03/2009 |

| #21 Enviado: 20:09 28/03/2009 |
| Para Edward-ed: |
Gracias por la cabecera. Ya está puesta ![]() |
Lugar: Hekseville · 35987 mensajes · Colección
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| #23 Enviado: 18:23 29/03/2009 |
| #24 Enviado: 18:34 29/03/2009 |
| Para Drovix: |
Para junio, y antes saldrá demo ![]() |
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Lugar: Puerto Rico · 48 mensajes · Colección
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| #26 Enviado: 04:28 01/04/2009 |
Lugar: Hekseville · 35987 mensajes · Colección
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| #27 Enviado: 17:09 02/04/2009 |
| Trash cans, water jugs and broken glass are just some of the instruments being used in the musical score of inFamous, the upcoming PS3-exclusive adventure. SCEA Music Manager Jonathan Mayer is using his experience with God of War II and Uncharted to overlook the game's distinct sound, one that "encapsulate the gritty and decimated nature of Empire City." Not only are unconventional instruments being used, traditional orchestral instruments are being played in very non-traditional ways. "Bungie cords were stretched across a concert bass drum and strummed, wire brushes were beat on a suspended tuba and shakers were constructed of broken glass." The score will be created by electronic musician Amon Tobin, composers James Dooley and Mel Wesson, and electric cellist Martin Tillman. The April issue of Qore will feature a further look into the creation of the game's soundtrack. Finally, fans will be able to download the complete soundtrack off the PlayStation Store on May 21st for $9.99. |
Lugar: Hekseville · 35987 mensajes · Colección
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